Never the same attack.
Random positions, different sizes and unpredictable movement. Watch ahead, left, right and above. Close ghosts give you time to react; the challenge ramps up sharply over two to three minutes.
Meet Ghost Hunt MR. Grab your laser gun and defend your space against a colourful crowd of ghosts. They slip through walls and appear overhead. You have five lives. How long can you last?

In-game models shown in a desktop preview. On your Quest, you see your own room through passthrough.
Random positions, different sizes and unpredictable movement. Watch ahead, left, right and above. Close ghosts give you time to react; the challenge ramps up sharply over two to three minutes.
Each ghost has a voice coming from its own position. Spatial ghost sounds start enabled and can be switched off independently of laser and hit effects.
Play, pause, choose your hand, adjust sound or face a new direction. Your best score is saved on your headset. No painting tools, targets or unrelated settings.
If no saved room is available, choose Environment → Open space to play without room data. Passthrough stays visible. Open Room setup → Load saved room to reload the saved space without scanning. On a new location, use Room setup → Scan / update room to open the Quest room setup screen. You can keep the existing scan or rescan; on return Ghost Hunt reloads saved room data.
With Developer Mode enabled, install the APK using SideQuest or ADB:
adb install -r ghost-hunt-mr-0.1.3.apkFire the laser continuously with your selected shooting hand. Release the trigger after closing the menu, then press again.
Pause the game. Use the left controller’s menu button to open or resume. Choose Quit game to close the app.
Up/down selects an option. Left/right changes a setting. Either trigger or A / X confirms.
Look where you want to play and select this option. Your score and remaining lives are kept.

Room setup menu shown in a desktop preview. Quest handles the room scanning screen.
No game account required. Scores and settings stay on your headset. Room data is used locally to place ghosts.
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